The Cardinal Codez

Tuesday, May 1, 2007

Futile?


I try to make my life as meaningful as possible. So far most of the thing i've done in my spare time are pretty productive: generating comics, programming code. I could have gamed. Watched anime. Surf forums endlessly.

Of course, those efforts to be productive have gone pretty much unnoticed by my parents. Sometimes it just makes me feel like having a short quick exhilaratingly fun RTS game.

But i don't. Who, or what, am i doing all this for? For myself. For those who support my art. For seeing my favourite fantasy come to life in a game. For those who wished they could make their own character in a game but couldn't.

It's hard. Hard to stay on track, even harder to keep going, and still, need to be lucky to be able to ever accomplish it all.

Right now? Still nothing to show after more than half a year ago on whence proclaiming my decision to embark on this task. However i can say i have come a long way to understanding many many things about 3d and about the engine i'm using to build my own engine. It made me rethink lots of my decisions. Sometimes i had to forsake weeks of work because of that. But what matters is the product, is it not? But then again, if getting the product is that important, shouldn't i have stuck to my original route, which would thus enable me to produce something faster?

When the future seems bleak, at least I'll have something decent at hand, that can be further built on at a later date. Say, two years afterwards.


Gash is on crack.
Konjiki no Gash Bell rocks!! Don't say it ain't.


1. Konjiki no Gash Bell OP3 [Mienai Tsubasa] - Takimoto Takayashi
2. Bad Day - David Powter
3. Bleach OP1 [Asterisk] - Orange Range

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